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Esports Nations Cup announces 16-game lineup; 100,000 players from 100 nations to compete

Esports Nations Cup announces 16-game lineup; 100,000 players from 100 nations to compete
The Esports Nations Cup 2026 will feature 16 titles including Apex Legends, Counter-Strike 2, Dota 2, VALORANT and PUBG MOBILE. More than 100,000 players from 100 nations, including India, will compete through qualifiers. The nation-based tournament, set for Riyadh from November 2 to 29, is backed by $45 million with equal prize money for players and coaches.
RIYADH: The Esports Foundation (EF) confirmed the complete 16-game lineup for the Esports Nations Cup 2026 (ENC), the global nation-based esports competition set to debut in Riyadh, Saudi Arabia, from November 2 to 29, 2026. More than 100,000 players are expected to compete in hundreds of qualification events across 100 markets throughout 2026 for the opportunity to represent their nation and territory at the global stage.The ENC 2026 edition will feature 16 game titles: Apex Legends, Chess, Counter-Strike 2, Dota 2, EA SPORTS FC, Fatal Fury, Honor of Kings, League of Legends, Mobile Legends: Bang Bang, PUBG: Battlegrounds, PUBG MOBILE, Tom Clancy’s Rainbow Six Siege, Rocket League, Street Fighter 6, Trackmania, and VALORANT.NODWIN Gaming, India’s National Team Partner for the prestigious tournament will lead the nationwide qualifiers, spearhead team formation, mobilize grassroots and competitive communities, support coaches across game titles, and coordinate with publishers, clubs, and ecosystem stakeholders to establish the pathways needed for Indian players to represent the country on the global stage.
S. No.Game Title
1Apex Legends
2Chess
3Counter-Strike 2
4Dota 2
5EA SPORTS FC
6Fatal Fury
7Honor of Kings
8League of Legends
9Mobile Legends: Bang Bang
10PUBG: Battlegrounds
11PUBG MOBILE
12Tom Clancy’s Rainbow Six Siege
13Rocket League
14Street Fighter 6
15Trackmania
16VALORANT
“The full ENC 2026 games lineup wasn’t built around the biggest titles alone, but to create the broadest possible footprint,” said Fabian Scheuermann, Chief Games Officer at the Esports Foundation.
"No single game can do that - different titles reach different regions and communities, and bringing them together is what makes the ENC truly open. The same applies to national reach: some titles open pathways in a few countries, some extend across dozens. Working hand-in-hand with our partners, we’re creating a shared stage for millions of people, opening opportunities for talent to break through and giving communities a reason to rally behind their teams, bringing esports to every corner of the world.” The ENC introduces nation-based competition to the global esports calendar in a structured and recurring format. By enabling countries and territories to organize their teams, develop talent pathways and compete on a global stage, the ENC provides a structured framework for expanding participation and strengthening esports ecosystems worldwide.The ENC is backed by a $45 million (approximately INR 416 crore) funding commitment, including a $20 million (approximately INR 185 crore) prize pool paid directly to players and coaches across 16 titles. With equal pay per player and coach for the same finishing position, first place awards $50,000 (approximately INR 46 lakh) per player, with $30,000 (approximately INR 28 lakh) for second place and $15,000 (approximately INR 14 lakh) for third place, ensuring a consistent and transparent prize structure across the competition.

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